1001 games from gaming's first four decades, reassessed for the present day. No nostalgia required.
The God Who Built the World — A SNES action RPG of staggering philosophical ambition that was never released in North America.
Read → No. 02The Floor Waxer Who Saved the World — A puzzle-platformer conceived in rage at corporate capitalism, funnier and stranger than anything made since.
Read → No. 03The Bell at the End of the World — The rarest NES cartridge most collectors will never afford is also one of the finest action platformers the console ever produced.
Read → No. 04Raymond Chandler in the Land of the Dead — The game that perfected the point-and-click adventure, and then accidentally killed it.
Read →The series continues.
The Hand You Hold and the Castle That Holds You — A game about holding on, made by a director who nearly had to let go. One of the most formally radical things the medium has produced.
Read → No. 06The God in the Ink — A game about a sun goddess painting the world back to life, killed by poor sales and resurrected three times. Its creator called it a failure. He was wrong.
Read → No. 07The Open Road and Nothing Else — Not a racing game. A driving game. The purest expression of freedom ever put into a coin-operated cabinet.
Read → No. 08The City Is a Canvas — The first cel-shaded game, the first to treat civil disobedience as a mechanic, and the possessor of one of the greatest soundtracks in the history of the medium.
Read → No. 09The Copywriter, the Cosmic Horror — A game about suburban childhood written by a man who had never made a game, marketed with ads that made mailboxes smell. It sold 140,000 copies. Then everything changed.
Read →The series continues.